Microsoft and India’s HCL Infosystems said they would work together to develop a Windows-based laptop PC that will be the cheapest available in any market worldwide.

The system, called the MiLeap H Series, will run Windows XP Home and will sell for 17,000 Indian rupees, or about $425 (U.S.). The MiLeap H features a 30-GB hard drive and is “broadband ready,” the companies said in a statement Friday.

Microsoft chief operating officer Kevin Turner, at a launch event in Mumbai, said the offering is meant to “empower Indian consumers and businesses with the latest and best that technology has to offer.”

Microsoft, along with a number of other vendors, is eyeing the low-cost PC market as a major growth opportunity — particularly in emerging markets where average incomes pale compared with the West. The company recently announced that it would extend the life of its Windows XP operating system, but only for deployment on low-cost systems.

Low-cost PCs that run on Linux, from Asus, Everex, and other vendors, also are becoming increasingly popular as some computer users conclude that mainstream systems running the Windows or Macintosh operating systems are overpowered for their needs.

Also on Friday, Microsoft and HCL said they would jointly establish a new Center of Excellence in India, staffed with 500 programmers trained to develop Microsoft-based solutions for various industries in the country.

India is becoming increasingly important to Microsoft — and not just as a source of low-cost programming talent. Domestic spending in India for IT services will grow by about 43% in 2008, according to Indian IT trade group Nasscom.

Microhoo would hurt the Net

Not to put too fine a point on it, but Google doesn’t want Microsoft to acquire Yahoo.

Speaking to reporters during a visit to Beijing, Google CEO Eric Schmidt said that his company “would be concerned by any kind of acquisition of Yahoo by Microsoft,” according to a Reuters story published Monday.

Without citing specifics, Schmidt said his observation is based the “things that (Microsoft) has done that have been so difficult for everyone.”

He added: “We would hope that anything they did would be consistent with the openness of the Internet, but I doubt it would be.”

We can guess he was referring to, among other things, Microsoft’s long history of antitrust battles both at home and with the European Union. The latter has continued to fine the software maker. Microsoft’s intransigence on licensing prompted another EU fine, for $1.35 billion, just last month.

The irony here is that the EU’s approval last week of Google’s $3.1 billion purchase of ad services specialist DoubleClick has probably intensified pressure on Yahoo to consider Microsoft’s offer. Microsoft’s bid was initially valued at $31 a share, although informal talks said to be taking place between the two companies could reshape the terms of the proposed deal.

Supreme Court Clears The Way For Novell To Seek Revenge From Microsoft For Crushing WordPerfect

Microsoft, marked with the scarlet letter “A” (for “antitrust”), is still paying for yesterday’s sins. Today, the Supreme Court ruled that a private antitrust suit brought on by Novell against Microsoft for crushing WordPerfect can proceed. Microsoft had tried to block the suit on the grounds that the statute of limitations had run out (the alleged crushing of Novell having occurred a dozen years ago) and that Novell did not compete in the operating system market (WordPerfect is a word processor). No dice, says the Supreme Court.

It is hard to remember now, but at one point (in 1990) WordPerfect had nearly 50 percent of the word processor market. That dwindled to under 10 percent six years later because of, um, incompatibilities with Windows. Bloomberg reports:

Novell says the value of WordPerfect fell from $1.2 billion in May 1994 to $170 million in 1996, when the company sold the program to Corel Corp. Novell, based in Waltham, Massachusetts, is seeking three times its losses.

So that is potentially $3 billion, on top of the $5 billion Microsoft has already paid out to everyone from Sun Microsystems to AOL (Time Warner). And that includes $536 million it has already paid to Novell for partially settling antitrust claims over its Netware operating system. Plus, the European Union has withdrawn a total of $2.6 billion (€1.68 billion) in fines over the years from the Microsoft ATM. It sure is expensive being a monopoly.

One person who must be feeling good about all this is former Novell CEO Eric Schmidt, who as Google’s current CEO still likes to point out Microsoft’s scarlet “A”

Flickr Video beta due in April

In early February, in the midst of Microsoft’s surprise bid to acquire Yahoo, I wrote about Yahoo’s Flickr Video coming soon. It’s been a long time coming. I first asked Flickr co-founder Caterina Fake about a Flickr video service in December 2005.

Stewart Butterfield

After spending a few hours at the Flickr fourth anniversary party in San Francisco on Saturday night, the “coming soon” line was uttered by various Yahoo people, including Flickr co-founder Stewart Butterfield. Upon further investigation, it appears that “coming soon” means that Flickr Video will debut in beta next month.

Flickr, which was acquired by Yahoo in March 2005, defined the concept of photo sharing, but has been slow to extend the service into the video world. In the meantime, Google’s YouTube has become the primary destination for video sharing, capturing one out of every three of the online videos in the U.S., according to comScore Media Metrix. Fox Interactive Media (MySpace) accounted for 6 percent of the nearly 10 billion videos viewed online in the U.S. in January. Yahoo sites, Yahoo Video, claimed 3.2 percent of video viewing.

Kaku Srivastava

Flickr Video will not replace Yahoo Video, unlike Yahoo Photos, which was folded into Flickr. The audience for Flickr is different, Kakul Srivastava, director of product management at Flickr, told me. She used the term “authenticity” to convey the esprit de corps of the Flickr photo community, which numbers more than 23 million contributors.

Flickr has been a pure photo site since its inception. Adding video into the mix has to be done in a way acceptable to the community. In other words, launching a Video service primarily to compete more with YouTube would turn the community off. It has to appeal, in an “authentic” way, to the Flickr community.

While YouTube has a large share of market, video is growing fast on the Web. The problem for Yahoo is that many Flickr members, like myself, have gone to other places to share videos. Winning them back is going to be a challenge. We’ll find out next month if all the time spent figuring out how to bring video to Flickr has been worthwhile.

AI Program Thinks Like a 4-Year-Old

Virtual synthetic characters with the thoughts, feelings and beliefs of real humans can also contribute to homeland security, said Selmer Bringsjord, head of the department of cognitive science at Rensselaer and the leader of the project. One area is training, to simulate interaction with synthetic characters that are “very robust and have these actual religious and other mindsets” common to people from other societies.

Researchers at the Rensselaer Polytechnic Institute have created a reasoning virtual 4-year-old child.

The “child,” named “Eddie,” can reason about his own beliefs to draw conclusions in a manner that matches human children of that age.

To test Eddie’s reasoning powers, the group created a demo in Second Life in which Eddie was shown someone placing an object in one location then leaving the virtual room, followed by a second person who moved the object to another location in the room. Eddie was then asked where the first person would look for the object when he got back.

Eddie’s response was the first location — incorrect, but typical of a 4-year-old child in the real world.

Like real children, Eddie can learn from his mistakes and, if the test is run again, will give the correct answer.
Not Your Everyday Avatar

Second Life is a virtual world launched in 2003 in which its users, called “residents,” can interact with each other through virtual representations of themselves, called “avatars.”

That isn’t what Eddie is about. “By definition, creatures like Eddie are not avatars, which are being directly controlled by real humans in the real world,” Selmer Bringsjord, head of the department of cognitive science at Rensselaer and the leader of the project, told TechNewsWorld.

“The idea is, you might have a doppelganger, a counterpart in the virtual world, but that’s only because the synthetic character in the virtual world has your memories, your background and your capacities.”

Bringsjord’s project wants to create virtual people who reason, have beliefs and emotions, and even have religion. Ultimately it will re-create the Starship Enterprise’s holodeck, where humans will be able to interact with holographic representations of other people.

The virtual characters will be powered by theorems because “this approach to artificial intelligence Latest News about artificial intelligence is based on mathematical logic so everything the character thinks, believes, says is a theorem,” Bringsjord said.
Powering the Math

Those theorems that replicate the “very rich set of beliefs and knowledge” that create the behavioral repertoire of humans are so complex and difficult that supercomputing power is necessary.

Two of Rensselaer’s state-of-the-art research facilities — the Computational Center for Nanotechnology Innovations (CCNI) and the Experimental Media and Performing Arts Center (EMPAC) — will be used to power the project.

CCNI, the most powerful university-based supercomputing system in the world, consists of massively parallel IBM (NYSE: IBM) Latest News about IBM supercomputers in the Blue Gene family; IBM Power-based Linux clusters; and AMD (NYSE: AMD) Latest News about AMD Opteron processor-based clusters. These provide more than 100 teraflops of computing power.

EMPAC, opening in October 2008, will feature powerful visualization, audification, immersive environments, sensor applications, communication Improve customer service and productivity with Avaya Unified Communications. technology and physical modeling capabilities.
Strong AI or Weak AI?

Whether or not you need all that computing power is open to debate.

Rensselaer is adopting what is known as the “Strong AI” approach, where you need gobs of computing power because you want to duplicate what the brain does.

However, advocates of the “Weak AI” approach hold that it is more important to reproduce the results of the brain’s operation — human behavior — and this requires far less computing power.

Ai Research, with a research center near Tel Aviv, takes this approach. It is building a child machine, a computer program designed to converse with humans in natural language and learn from its spoken interactions with human caretakers the same way and at the same rate a human infant would. This will grow from infancy to adulthood and pass the Turing Test — where a machine can’t be distinguished from a human in conversation — in 10 years.

“My choice to pursue Weak AI was motivated by my belief in the contingency of the hardware, the essentiality of the logic making up the mind, and by my personal training — computer science, linguistics and the philosophy of language,” Yaki “Jack” Dunietz, Ai’s president and project leader, told TechNewsWorld.
It’s Just a Kid

“I’m always suspicious of this kind of thing where they’re dealing with children,” anthropologist and sociologist Paul Jorion told TechNewsWorld. “I always have the feeling that there are some major issues they haven’t been able to solve yet.”

Jorion developed ANELLA, the Associative Network with Emerging Logical and Learning Abilities, whose intelligence was guided by the dynamics of affect, or feeling, back in 1989 for the artificial intelligence unit of British Telecom.

Most of the approaches toward AI “have taken an over-sophisticated view of the problem,” Jorion said. His, on the other hand, was “very simple — I’ve got a universe of words, and you just find a way to connect them that makes sense.”
Saving the Country

Virtual synthetic characters with the thoughts, feelings and beliefs of real humans can also contribute to homeland security Free Trial. Security Software As A Service From Webroot., Bringsjord said.

One area is training, where running simulations where the troops interact with synthetic characters that are “very robust and have these actual religious and other mindsets” common to people from other societies will prove useful, he explained.

Hand-to-hand combat is another area of training.

Yet another possibility is detective work, where you could “create scenarios in the past that are very detailed and run in real time,” Dr. Bringsjord said.

Finally, there are “less appetizing” possibilities such as providing synthetic characters with control over weapons, but then “you have to make sure the synthetic characters have a strong code of ethics,” Bringsjord said.

The project is ambitious, and “I’m not claiming that these synthetic characters now, or in the future, will be genuinely conscious or self-conscious,” Bringsjord added.

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